Artillery Trip Wire Flares

building
Artillery Trip Wire Flares
Artillery Trip Wire Flares Portrait
UK Forces Icon
Faction

Explosive device that fires a flare, providing vision over the area when detonated. A single artillery shell is fired at the mine's position after it is detonated.

Artillery Trip Wire Flares are a type of 'land mine' available to the UKF. In skirmishes, they are exclusively only available with the Australian Defense Battlegroup. Once the Battlegroup perk of the same name is acquired, the Royal Engineer Section and the Australian Light Infantry Section gain the ability to construct these.

For a Munitions cost, these can be built anywhere, much like a regular land mine. Once built, they behave exactly like land mines - they are fully camouflaged and can only be revealed by minesweepers.

Once an enemy unit moves too closely to the trap, it will trigger. The Artillery Trip Wire Flare will detonate, releasing a flare that will reveal the surrounding area for a short duration. Like any other recon flare, it will reveal a large area around its position, granting vision and also revealing enemy camouflaged units in this area. Simultaneously, a single artillery shell will be fired off-map at the area, potentially damaging the nearby enemy unit.


Change Log

1.7.0 Onyx Shark July 16 2024

Artillery Tripwire Flares 

  • Can now be planted in any location following traditional mine placement. Detonates like regular mines that detonate when walked over. Flare and artillery effects remain the same. 

1.6.0 Coral Viper April 2 2024

  • Australian Defense Battlegroup added to the game.