Heavy tank effective against infantry, vehicles, and can damage tanks. High health, strong frontal and side armor, but slow speed.
The Churchill IV Heavy Tank is an elite UKF heavy tank. In skirmishes it is only available exclusively with the British Armored Battlegroup. Specifically, once the appropriate perk is unlocked, this unit becomes available to produce from the Company Command Post. It is the second heaviest tank in terms of durability available to the Allies in multiplayer skirmishes, falling behind theChurchill Black Prince Heavy Tank.
This unit has the largest health of all units in the game, tied with the Tiger Heavy Tank and Churchill Black Prince Heavy Tank, in addition to having one of the highest armour values. As such, many weapons will struggle to penetrate its frontal armour though as with all vehicles, its flanks are vulnerabilities.
With such a high amount of durability it makes an excellent anchor unit to work around, either defending strategic areas or as a spearhead to push through the frontline. By default it comes with the active ability called Infantry Support Smoke, which allows it to create a smokescreen even while moving.
Upon reaching veterancy level 1 it gains the passive Critical Repair, which allows it to passively remove immobilization states such as 'Engined Damaged' when out of combat.
Offensively, the Churchill's main cannon is nearly identical to the one used by the USF M4A1 Sherman Medium Tank, featuring the same accuracy, damage, and penetration values. This also means this weapon is essentially a better version of the Matilda II Heavy Tank's weapon, offering better damage and penetration comparatively, though with a lower rate of fire. In particular, it has double the penetration of the Matilda's main cannon, making it far more reliable against vehicles. While it still is somewhat lacking in penetration value at range, it overall has a decent chance of penetrating the frontal armour of a Panzer IV Sd.Kfz. 161/1 at long range, and it can reliably penetrate nearly all Axis armour at close range. The Churchill also comes with an additional hull machine gun that the Matilda lacks, adding to its improved damage per second (DPS) against infantry.
As with most heavy tanks, it comes with the downside of more expensive costs to field, in addition to low mobility. As such, care must be taken as it can be difficult to pull out of bad situations if it is flanked. This unit is noticeably faster than the Black Prince, although it has slightly lower speed than the Tiger Tank.
This unit benefits from the Armored Vehicle Training upgrade available at the Training Center.
2000 XP
6000 XP
12000 XP
Critical Repair: Passive ability granted upon reaching veterancy level 1. The unit will automatically remove immobilization critical states, such as 'Engine Damaged', when out of combat. This happens fairly quickly once out of combat, and is very handy as otherwise a damaged engine would require repairing the unit all the way back up to full health to remove the state.
100
Note: NA 75mm Main Gun Conversion is a campaign exclusive upgrade and is not available in multiplayer skirmishes.
Armored Vehicle Training: Available from the Training Center. Grants combat bonuses and veterancy XP to medium/heavy vehicles.
180
Infantry Support Smoke: When activated, constantly deploys smoke behind the vehicle for a short duration. During this time the smoke will still deploy even when moving, allowing the unit to create a trail of smoke as it moves. Useful to create a smokescreen for offensive or defensive purposes.
40mm Churchill Uk | Near | Mid | Far |
|---|---|---|---|
| Accuracy | 0.075 | 0.048 | 0.035 |
| Range | 10 | 20 | 40 |
| Penetration | 180 | 125 | 110 |
30cal Coaxial Matilda Uk | Near | Mid | Far |
|---|---|---|---|
| Accuracy | 0.41 | 0.37 | 0.33 |
| Range | 7 | 22 | 35 |
30cal Hull Churchill Uk | Near | Mid | Far |
|---|---|---|---|
| Accuracy | 0.35 | 0.15 | 0.1 |
| Range | 7 | 22 | 35 |
The Churchill's main cannon is nearly identical to the main cannon of the USF M4A1 Sherman Medium Tank, featuring identical accuracy, damage, and penetration values. However the Churchill has smaller scatter and smaller area of effect radius.
The Churchill's main cannon is essentially a better version of the Matilda II Heavy Tank main cannon, featuring higher damage and significantly higher penetration (basically double the penetration values), but a slower rate of fire. This makes it far more reliable against vehicles compared to the Matilda, although the Matilda's main cannon has better anti-infantry performance.
The Churchill has an additional hull machine gun that the Matilda lacks, which contributes to the Churchill having overall better anti-infantry damage per second (DPS) compared to the Matilda overall.
Churchill MK IV Heavy Tank
The Churchill is gaining increased frontal armor and a lower maximum reload time to help the unit both offensively and defensively.
Frontal armor increased from 300 to 340
Maximum reload time sped up from 5.25 to 4.5
Changed from a unit call-in, to a production unlock that is available through the Company Command Post. Production Unlock does not cost Command Points
Cost set to 440 manpower and 110 fuel. Changed from call-in to a production unlock at the Company Command Post
Infantry Support Smoke no longer locked behind veterancy 1
Population requirement decreased from 18 to 16
Reload time decreased from 4.75/5.75 to 4.25/5.25